CareerPlan

sandbox - [Art] Realistic 3D Hard Surface Artist, Senior

PolandFull-time2026-10-19 → 2026-10-28

Core

Creating realistic hard surface assets (weapons, equipment) for AAA games from blockout to engine implementation.

Role type

Senior 3D Hard Surface Artist

Builds

High-fidelity game assets for AAA titles

Domain

Video Game Development / 3D Modeling

Required skills

SubD modeling, CAD modeling, ZBrush sculpting, low-poly modeling, retopology, modular systems, UV mapping, texture baking, Substance Painter, game engine integration

Preferred skills

Marvelous Designer, Substance Designer materials creation

Technologies

Max, Maya, ZBrush, Substance Painter, Substance Designer, UnrealEngine 4, Unity, Lumberyard

Responsibilities

Create high-poly and low-poly models of equipment and weapons based on concepts; Create optimal UV mapping and texture baking; Texturing; Work with game engines.