UE5-开放大世界(在研) 资深大世界关卡设计-pcg与物理向
Core
Designing and coordinating physics objects and PCG tools for a large open world in Unreal Engine 5.
Role type
Senior Level Design Engineer (PCG & Physics)
Builds
Large open world environments with procedural content and physics interactions.
Domain
Video Games, Open World, Unreal Engine 5
Required skills
Level design, PCG tool development, Physics object design, Vibe coding, MCP, Agent usage, 3A game analysis, Cross-functional coordination
Preferred skills
Open world project experience, Resilience, Proactivity
Technologies
Unreal Engine 5, PCG, Vibe coding, MCP, Agent
Responsibilities
Lead and coordinate the design of physics objects for the open world; Lead and coordinate the development of PCG tools; Coordinate with art and other functions to ensure implementation of PCG and physics content; Define functional asset requirements, track development, and validate content; Participate in open world area planning and level design.