魔方在研轻动作风格化游戏预研项目3D角色负责人
Core
Lead 3D character style and quality exploration for a new stylized game project, establishing production pipelines and standards for the character team.
Role type
Senior 3D Character Art Lead / Technical Artist
Builds
High-quality stylized 3D character assets and production pipelines
Domain
Video Game Development / 3D Character Art
Required skills
3D character modeling, stylized art creation, production pipeline design, asset standardization, team management, outsourcing quality control, technical problem solving
Preferred skills
0-1 project experience, systematic framework building, new tool/technology adoption
Technologies
3D modeling software, game engines, asset management tools
Responsibilities
Lead style exploration and produce high-quality character demos, establish character modeling quality benchmarks and standards, build and optimize character production pipelines and asset specifications, collaborate with teams to implement technical solutions, manage character art team hiring and development, review internal and outsourced character models for quality
Seniority
Senior, hands-on IC with management responsibilities