艺术部-3A级开放世界-场景模型
Core
使用 UE 引擎制作高质量、写实的游戏场景模型、特效和粒子效果,包括建筑、道路、植被、地形等元素,确保场景视觉效果和真实感。
Role type
Senior 3D Environment Artist (Unreal Engine)
Builds
Production game scenes and visual effects
Domain
Video Games / 3D Graphics
Required skills
3D modeling, texturing, particle effects, lighting setup, Unreal Engine scripting, optimization
Preferred skills
Unity, CryEngine familiarity, creative design sense
Technologies
UE, 3ds Max, Maya
Responsibilities
Create 3D models and textures for game environments including buildings, roads, vegetation, and terrain; Design and implement visual effects and particle systems such as fog, water, and fire; Configure lighting and scene layout to establish atmosphere and emotion; Collaborate with programmers and art teams to ensure implementation and performance; Optimize scenes using engine scripts and plugins.
Seniority
Senior, hands-on IC