CareerPlan

开放世界-资深战斗策划-角色/职业向(上海)

Hangzhou, ChinaFull-time2026-10-12 → 2026-11-10

Core

Design and implement character and combat systems for an open-world action RPG, including character design, combat feel, and team composition mechanics.

Role type

Senior Combat Designer (Character/Class Focus)

Builds

Open-world ARPG/ACT game features

Domain

Gaming, Action RPG

Required skills

ARPG/ACT development experience, character design, combat system design, Unreal Engine 5, combat tuning, team composition design

Preferred skills

Next-gen game development experience, deep knowledge of large ARPGs, strong aesthetic sense

Responsibilities

Lead the full pipeline for character design and implementation; Enhance combat quality including feel and performance; Design and optimize multi-character team composition; Create UE5 demos for agile validation of combat mechanics; Test, optimize, and improve in-game content quality.