开放世界-资深战斗策划-角色/职业向(上海)
Core
Design and implement character and combat systems for an open-world action RPG, including character design, combat feel, and team composition mechanics.
Role type
Senior Combat Designer (Character/Class Focus)
Builds
Open-world ARPG/ACT game features
Domain
Gaming, Action RPG
Required skills
ARPG/ACT development experience, character design, combat system design, Unreal Engine 5, combat tuning, team composition design
Preferred skills
Next-gen game development experience, deep knowledge of large ARPGs, strong aesthetic sense
Responsibilities
Lead the full pipeline for character design and implementation; Enhance combat quality including feel and performance; Design and optimize multi-character team composition; Create UE5 demos for agile validation of combat mechanics; Test, optimize, and improve in-game content quality.