开放世界-游戏客户端开发工程师-性能优化(上海)
Core
Client-side performance optimization for open-world games using Unreal Engine, focusing on frame rate, memory management, rendering efficiency, and load times.
Role type
Senior IC game client engineer (performance optimization)
Builds
Open-world game clients with optimized performance and scalable infrastructure
Domain
Gaming (Open-world, MMO, ARPG) + Unreal Engine
Required skills
C++ performance optimization, Lua scripting, Unreal Engine, CPU/GPU profiling, memory management, rendering optimization, open-world game development, MMO/ARPG experience
Preferred skills
AI programming, industry-leading technology adoption
Responsibilities
Optimize client-side performance metrics (FPS, memory, rendering, loading), design and implement foundational architecture systems, collaborate with design/art/server teams on technical solutions, design module partitioning and data flows for code quality and efficiency