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开放世界-游戏客户端开发工程师-性能优化(上海)

Hangzhou, China💼 Full-time🗓 2026-09-28

Core

Client-side performance optimization for open-world games using Unreal Engine, focusing on frame rate, memory management, rendering efficiency, and load times.

Role type

Senior IC game client engineer (performance optimization)

Builds

Open-world game clients with optimized performance and scalable infrastructure

Domain

Gaming (Open-world, MMO, ARPG) + Unreal Engine

Required skills

C++ performance optimization, Lua scripting, Unreal Engine, CPU/GPU profiling, memory management, rendering optimization, open-world game development, MMO/ARPG experience

Preferred skills

AI programming, industry-leading technology adoption

Responsibilities

Optimize client-side performance metrics (FPS, memory, rendering, loading), design and implement foundational architecture systems, collaborate with design/art/server teams on technical solutions, design module partitioning and data flows for code quality and efficiency

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