CareerPlan

和平精英-次世代3D硬表面设计师(商业化)

Shenzhen, ChinaFull-time2026-11-10

Core

Create high-quality mechanical assets (weapons, vehicles, hard-surface gear) for a commercial mobile game using next-gen PBR workflows and ensure real-time rendering quality in Unreal Engine.

Role type

Senior 3D Hard Surface Designer (Commercial Mobile Game)

Builds

Mechanical game assets (weapons, vehicles, equipment) for a commercial mobile shooter

Domain

Mobile Gaming / 3D Hard Surface Modeling

Required skills

PBR workflow, mechanical structure understanding, asset secondary design, Unreal Engine workflow, outsourcing management, AI-assisted production

Preferred skills

3A or heavy mobile game experience, shooting game art style familiarity, AI art technology awareness

Technologies

3ds Max, Maya, ZBrush, Substance Painter, Photoshop, Plasticity, Unreal Engine

Responsibilities

Create high-quality mechanical assets based on concept art and design specs; Adjust materials and refine textures in Unreal Engine for real-time rendering; Manage outsourced assets and control quality/progress; Participate in art iteration and material development.

Seniority

Senior, hands-on IC