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《三角洲行动》-3D角色设计师-硬表面方向

Shanghai, China💼 Full-time🗓 2026-09-28

Core

Create, optimize, and integrate hard-surface 3D character assets for a game project.

Role type

Senior 3D Character Artist (Hard Surface)

Builds

Hard-surface character models for a game

Domain

Video Games / 3D Art

Required skills

Hard-surface modeling, organic modeling, industrial product modeling, next-gen pipeline, color theory, asset optimization, engine integration, bug fixing, outsourcing management

Preferred skills

Unreal Engine expertise, outsourcing management experience, realistic project experience

Technologies

Maya, Zbrush, Substance Painter, UE

Responsibilities

Create and optimize hard-surface character assets; manage and quality-control outsourced resources; execute industrial, organic, and industrial product hard-surface modeling; validate final engine results and fix daily version defects; collaborate with other modules to meet project quality standards.

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