《暗区突围》手游-高级2D场景设计师
Core
Design 2D game scenes, atmosphere concept art, and environmental packaging for in-game commercial items for a tactical FPS mobile game.
Role type
Senior 2D Scene Designer
Builds
Game environments and scene assets for a mobile tactical shooter
Domain
Mobile gaming / Tactical FPS
Required skills
2D board drawing, Blender 3D modeling and animation, MattePainting, environmental design, style consistency management
Preferred skills
Experience with realistic FPS shooters, familiarity with the specific game project
Technologies
Blender, MattePainting tools
Responsibilities
Design scene layouts and atmosphere concepts; Collaborate with upstream/downstream teams to execute creative ideas; Manage external vendors and subsidiaries to ensure quality; Coordinate with the art team for feedback and adjustments
Seniority
Senior, hands-on IC
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