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微恐搜打撤SOC-UE客户端开发工程师(3C方向)

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design, develop, and optimize core 3C (Character, Camera, Control) systems for 3D action/open-world games to ensure gameplay feel and performance.

Role type

Senior UE4 Client Engineer (3C Systems)

Builds

3D action games with complex character movement, combat, and camera systems

Domain

Gaming / 3D Real-time Rendering

Required skills

C++, UE4 framework, 3D game architecture, performance optimization, system design

Preferred skills

Open-world game experience, vehicle systems, combat mechanics, technical pre-research

Technologies

UE4, C++, C++

Responsibilities

Design and implement core 3C modules for character movement, combat, and camera; Optimize performance and stability for large-scale open-world scenarios; Collaborate with design and art teams to validate technical feasibility of gameplay features; Establish development standards and tools for 3C systems; Conduct technical pre-research on industry-leading 3A game technologies.

Seniority

Senior, hands-on IC

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