《流放之路2》3D 角色设计
Core
Creating 3D models and textures for characters, monsters, and in-game items based on concept art to ensure high-quality visual representation in a game.
Role type
Senior 3D Character Artist
Builds
3D game assets (characters, monsters, props) for mobile and PC/console titles
Domain
Gaming (Action RPG/MMO)
Required skills
3D modeling, texturing, PBR workflow, anatomy, visual aesthetics, software proficiency (Maya, ZBrush, Substance Painter, Marvelous Designer), project management
Preferred skills
Realistic art style, PC/console game experience, understanding of dynamic rhythm and biological structure
Technologies
Maya, ZBrush, Substance Painter, Marvelous Designer
Responsibilities
Create 3D models and textures for characters, monsters, and items based on concept art; Refine details to match concept art and ensure high-quality output; Manage external vendors for 3D modeling, providing feedback and controlling quality and schedule; Deliver assets according to project deadlines and plans.