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《流放之路2》3D 角色设计

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Creating 3D models and textures for characters, monsters, and in-game items based on concept art to ensure high-quality visual representation in a game.

Role type

Senior 3D Character Artist

Builds

3D game assets (characters, monsters, props) for mobile and PC/console titles

Domain

Gaming (Action RPG/MMO)

Required skills

3D modeling, texturing, PBR workflow, anatomy, visual aesthetics, software proficiency (Maya, ZBrush, Substance Painter, Marvelous Designer), project management

Preferred skills

Realistic art style, PC/console game experience, understanding of dynamic rhythm and biological structure

Technologies

Maya, ZBrush, Substance Painter, Marvelous Designer

Responsibilities

Create 3D models and textures for characters, monsters, and items based on concept art; Refine details to match concept art and ensure high-quality output; Manage external vendors for 3D modeling, providing feedback and controlling quality and schedule; Deliver assets according to project deadlines and plans.

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