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J3-UE5微恐射击-系统策划

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design, iterate, and optimize game systems (accounts, social, progression, monetization) for an international FPS title, leveraging data and player feedback to boost retention and engagement.

Role type

Senior Systems Game Designer (FPS)

Builds

Game systems and features for international FPS players

Domain

Mobile gaming / First-person shooter (FPS)

Deliverable

product features

Required skills

Systems design, data-driven design, UE5 engine familiarity, mobile game pipeline knowledge, competitive analysis, localization adaptation

Preferred skills

FPS genre passion, system iteration, cross-functional collaboration

Technologies

UE5

Responsibilities

Design and optimize account, social, progression, and monetization systems; Analyze test data and player feedback to refine system solutions; Collaborate with gameplay and combat teams to ensure on-time delivery; Write system design documents and configuration tables; Research overseas micro-horror FPS competitors to adapt and localize system mechanics.

Seniority

Senior, hands-on IC

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