Design Director, Battle Pass
Core
Lead the vision and outcome for Fortnite Battle Pass, Fortnite Crew, and other pass products, establishing holistic player experiences including unlock systems, progression, rewards, and monetization structures.
Role type
Senior Design Director (Live Service/Monetization)
Builds
Fortnite Battle Pass, Fortnite Crew, and themed pass products
Domain
Interactive entertainment / Live Service Games / Monetization
Deliverable
product features
Required skills
Game design leadership, Pass/engagement system design, Subscription model experience, Data-driven product strategy, Stakeholder management, Live service progression design, Player motivation analysis, Cross-platform design (PC/Console/Mobile)
Preferred skills
Experience with Unreal Editor for Fortnite (UEFN), Industry trend innovation
Technologies
Fortnite, Unreal Editor for Fortnite (UEFN), Data streams
Responsibilities
Frame vision and goals for the Pass product team with an outcomes-driven approach, Guide design efforts for Passes to create a holistic player experience, Work with 1st and 3rd party experiences to ensure progression integrity, Monitor and maintain healthy play by providing direction to the XP system team, Attend playtests and provide feedback to identify practical solutions
Seniority
Senior, hands-on IC with leadership responsibilities