轩辕传奇-数值策划-新星引力计划
Core
Design combat values and growth systems for card/RPG games, including cultivation modules and reward structures.
Role type
Senior IC game systems designer (card/RPG)
Builds
Card and RPG game mechanics, progression curves, and reward systems
Domain
Mobile gaming, Card games, RPG
Required skills
Combat formula design, Character/Curve design, Probability modeling, Statistical analysis, Data-driven tuning
Preferred skills
Experience with successful live RPG projects, Independent game development
Technologies
Data analysis tools, Probability theory frameworks
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