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金铲铲之战-战斗策划

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design and implement combat systems and gameplay mechanics for a competitive auto-battler game, collaborating with Riot designers.

Role type

Senior Combat Gameplay Designer

Builds

Combat systems and gameplay content for a mobile competitive game

Domain

Mobile gaming, Auto-battler, Competitive multiplayer

Required skills

Combat system design, Gameplay mechanics design, Game engine proficiency, Development tool usage, User insight analysis, Pipeline optimization

Preferred skills

English proficiency, Experience with League of Legends or similar titles

Technologies

Game engines, Development tools

Responsibilities

Design and implement combat gameplay content; Optimize combat experience based on live data and user insights; Improve combat pipeline delivery quality and team output capacity.

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