《王者荣耀世界》资深怪物策划(副本向)
Core
Design and implement architecture and content for multiplayer dungeon raids, including core combat mechanics, boss skills, and AI behavior trees.
Role type
Senior IC dungeon design specialist (MMO/ARPG)
Builds
Multiplayer raid instances with complex boss encounters and combat systems
Domain
Online gaming, MMORPG, Action RPG
Required skills
MMO/ARPG combat design, UE Blueprints, Behavior Trees, AI logic, multi-player boss mechanics, pipeline optimization
Preferred skills
Successful shipped MMO/ARPG projects, deep game literacy in MMO/ARPG genres
Technologies
Unreal Engine, Blueprints, Behavior Trees
Responsibilities
Design combat core mechanics and boss skill sets for multiplayer raids; Build and maintain content production pipelines and tools to improve development efficiency; Collaborate with narrative, numerical, system, and level design teams to drive overall raid solution design and integration.