《逆战:未来》3D特效设计师(商业化/角色)
Core
Design and produce non-combat 3D VFX for game cutscenes, character entrances, and high-quality commercial character showcases to enhance visual appeal and narrative expression.
Role type
Senior 3D VFX Artist (Game)
Builds
Game cutscenes, character showcase animations, and interactive VFX for commercial characters
Domain
Video Games / Real-time Rendering
Required skills
3D VFX design, narrative storytelling, camera composition, UE4, Houdini, 3D software
Responsibilities
Design and produce VFX for game cutscenes and character entrances; Create VFX for commercial character showcases and interactions; Collaborate with animation, character, and technical art teams; Develop VFX techniques and standards for real-time rendering pipelines; Review and approve VFX content from internal teams or external vendors.