3D动作游戏《狩》-后台开发-UE5 DS后台开发
Core
Design and develop the dedicated DS architecture and core systems for the 3D action game 'Shou', leading the implementation of multiplayer gameplay services, performance optimization, and security infrastructure.
Role type
Senior IC backend engineer (UE5 DS)
Builds
High-availability, high-concurrency, high-security industrial-grade DS server-side infrastructure for a 3D action game.
Domain
Gaming, 3D action games, multiplayer online
Required skills
C++, Linux development, Linux debugging, Linux deployment, UObject lifecycle management, Garbage Collection (GC) safety, reflection systems, cross-language call performance optimization, network synchronization, authority validation, gameplay architecture design, resource optimization
Preferred skills
Deep understanding of memory management, data structures, and algorithms, experience with large-scale multiplayer project full-cycle development
Technologies
UE5, C++, Linux
Responsibilities
Lead the implementation of multiplayer gameplay services, performance optimization, and security infrastructure; Control the full process from underlying engine to upper-level business to build an industrial-grade DS server-side.
Seniority
Senior, hands-on IC