[Art] Realistic 3D Environment Project Lead/Team Lead (active)
Core
Lead and create realistic and semi-realistic 3D environments for console and PC games, setting quality standards and managing artistic pipelines.
Role type
Senior IC Environment Lead / Team Lead
Builds
Realistic and semi-realistic 3D game environments for console and PC
Domain
Video Games / 3D Art
Required skills
Realistic environment creation, Low/mid/high-poly modeling, Real-time optimization, Nanite workflows, Texture creation, Game engine expertise, Technical specification writing, Team leadership, Project estimation, Quality assurance
Preferred skills
Strategic thinking, Pipeline development, Market research, Constructive feedback
Technologies
Unreal Engine, Unity, Maya, Blender, Substance Painter, Substance Designer, Quixel Bridge, Perforce, Jira
Responsibilities
Lead projects for console and PC in the realm of 3D Realistic environments, Create technical specifications and guidelines, Ensure the quality of the artists' work within the team, Assist in resolving artistic and technical issues within the team, Create realistic and semi-realistic environments for games on given concepts / references according to guideline, Perform the assigned tasks within the framework of estimated time and deadline if it exists, keeping the reference and technical specifications provided by the Client, Participate in estimating calculations and tests, Final assembly in accordance with the requirements (scenes, files, naming, etc.)
Seniority
Senior, hands-on IC with leadership duties