CareerPlan

Senior Technical Artist Engineer

Cupertino, United States of AmericaFull-time2026-10-01 → 2026-11-10

Core

Building real-time visual systems, shaders, and custom animations for Apple platform experiences.

Role type

Senior Technical Artist Engineer (Graphics & VFX)

Builds

Real-time visual systems, materials, effects, particles, simulations, and custom interfaces for Apple services.

Domain

Consumer Technology / Real-time Graphics

Required skills

Metal framework, shader writing, GPU pipeline optimization, Swift, SwiftUI, UIKit, particle systems, procedural visuals, gesture-driven animation

Preferred skills

Creative coding, 3D software (Cinema 4D, Maya, Houdini, Blender), RealityKit, ARKit, scripting tools

Technologies

Metal, Swift, SwiftUI, UIKit, RealityKit, SceneKit, ARKit, GLSL, WebGL

Responsibilities

Write and optimize shaders for visual effects; build custom controls and gesture-driven animations; create tools and plugins for the design team; provide code support for complex visual product features.

Seniority

Senior, hands-on IC