Sr. Software Engineering Manager, UI Rendering
Core
Lead the UI Rendering team to architect and build graphics compositing and rendering technologies for Apple's Core Animation engine, powering visual experiences across iPhone, iPad, Mac, Apple TV, and Apple Watch.
Role type
Senior Software Engineering Manager, UI Rendering
Builds
Core Animation graphics compositing and rendering engine, visual effects, and material systems for Apple platforms
Domain
Consumer electronics, real-time computer graphics, GPU programming
Required skills
Real-time rendering and computer graphics, Shader development and GPU programming, C/C++ programming, Graphics performance analysis and optimization, Operating Systems and Computer Architecture knowledge, Debugging and triaging complex systems, Team leadership and mentorship, Cross-functional collaboration
Preferred skills
Metal and modern graphics APIs, Physically-based rendering and real-time effects, Mac/iOS development with Swift or Objective-C, Color management and HDR workflows, Automated testing frameworks for graphics rendering, Technical strategy influence