《暗区突围》手游-3D场景模型设计师-新星引力计划
Core
Designing and optimizing 3D map models, objects, and textures for a mobile game to ensure visual consistency and performance across devices.
Role type
3D Scene Model Designer
Builds
3D game environments and assets for mobile titles
Domain
Mobile gaming / 3D graphics
Required skills
3D modeling (3ds Max, Maya), PBR workflow, UV mapping, texture baking (AO, normal maps), UE4 engine, sculpting (rocks, terrain), artistic foundation
Preferred skills
Mobile game project experience, rock/terrain sculpting expertise
Technologies
3ds Max, Maya, UE4
Responsibilities
Create and modify 3D scene models and textures; Collaborate with design and art teams to translate concepts into 3D assets; Optimize scenes for performance on various devices; Adjust materials and lighting within the UE4 engine.
Seniority
Mid-level, hands-on IC
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