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《逆战:未来》客户端开发(战斗)

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Develops weapon, skill, and combat modules for a first-person shooter game, focusing on animation/physics quality and engine-level performance optimization.

Role type

Senior IC client-side gameplay engineer (FPS)

Builds

FPS game combat systems, weapon/skill frameworks, and network synchronization layers

Domain

Gaming (FPS) + Unreal Engine

Required skills

C++, Unreal Engine Gameplay framework, network synchronization, animation systems, 3C framework design, engine-level performance optimization

Preferred skills

GAS framework experience, FPS character animation systems, mobile sync optimization, weapon feel tuning, skill framework design

Technologies

Unreal Engine, C++, GAS, network protocols

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