Multiplayer Game Designer - Gears of War - The Coalition (12-Month Fixed Term Contract)
Core
Design and polish missions, modes, and gameplay systems for multiplayer games using Unreal Engine and proprietary tools.
Role type
Senior Multiplayer Game Designer
Builds
Missions, gameplay modes, and combat systems for online PvP/PvE games
Domain
Video Games / Multiplayer / Unreal Engine
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Game design fundamentals, visual scripting/scripting languages, level editors, gameplay systems design, online PvP/PvE experience, console tools, design documentation
Preferred skills
Experience with current scripting languages, cross-discipline collaboration, accessibility awareness, workflow improvement
Technologies
Unreal Engine, proprietary tools, visual scripting languages
Responsibilities
Ideate and steward mission and mode design to final polish, create and debug engaging gameplay, collaborate with technical designers and artists, implement challenges and scripted events, present work to leads and adjust to feedback, maintain design documentation
Seniority
Senior, hands-on IC