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Senior Level Designer

Vancouver, BC, Canada🌐 Remote💼 Full-time💰 $115,000–$115,000🗓 2026-08-27 → 2026-09-26

Core

Designing levels, encounters, and environments for an action RPG focused on fast-paced combat, character progression, and exploration.

Role type

Senior Level Designer (Action RPG)

Builds

Playable levels and combat spaces for a new action RPG title

Domain

Video Games / Action RPG

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (gameplay levels)

Required skills

Action RPG level design, combat space design, encounter pacing, exploration design, in-engine scripting, level implementation, playtesting, design judgment

Preferred skills

Isometric/elevated camera design, replayable content design, systemic combat understanding, dungeon design, environmental storytelling

Technologies

Game engines (implied via 'in-engine'), level editing tools

Responsibilities

Collaborate with combat, systems, narrative, art, engineering, and audio to create levels supporting the creative vision; Own levels end-to-end from layout to polish; Design engaging combat spaces with varied enemies and builds; Create rewarding exploration with secrets and environmental storytelling; Script and implement gameplay events and triggers directly in engine; Test, debug, and iterate on levels based on playtest feedback

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