Design Technologist, Robot Animation , Fauna
Core
Define expressive motion vocabulary and build a library of movements for robots to feel alive in real-time interactions.
Role type
Design Technologist (Robot Animation)
Builds
A library of expressive robot animations (locomotion, gestures, emotional reactions) integrated into real-time behavior pipelines.
Domain
Robotics + Character Animation
Deliverable
production ML models | product features
Required skills
Character animation, motion design, procedural animation, Python scripting, real-time engine constraints, joint/physics limits, 3D modeling tools (Maya, Blender, Zbrush, Unreal)
Preferred skills
Motion capture (directing, cleaning, retargeting), animating stylized characters (robots, creatures), real-time animation systems (state machines, blend trees), robotics/physical character experience, film/games/themed entertainment background
Technologies
Python, Blender, Maya, Zbrush, Substance, Unreal, 3D Studio Max
Responsibilities
Author expressive robot animations articulating core personality; Partner with HRI researchers and robotics engineers; Work with motion capture to create and adapt base animations; Develop tools and workflows to accelerate animation authoring; Test animations on real hardware and iterate based on human perception
Seniority
Mid-Senior, hands-on IC