CareerPlan

Regular/Senior Mission Designer w/m/d

Wiesbaden oder RemoteRemoteFull-time2023-02-23 → 2026-11-11

Core

Designing and producing mission gameplay content, translating real-world operational procedures into playable game structures, and ensuring missions are shippable from concept to polish.

Role type

Senior Mission Designer (Game Design)

Builds

Mission gameplay content, objectives, and mission scripting for simulation titles

Domain

Video Games (Simulation)

Required skills

Mission/Level Design, In-Engine Tools, State-based Mission Systems, Real-world Procedure Translation, Pacing & Objectives Design, Iteration & Debugging, Cross-disciplinary Coordination, Standards & Best Practices

Preferred skills

Firefighting/Emergency Response Domain Knowledge, Architecture Understanding, 3D Modeling, Blockout

Technologies

In-Engine Tools, State-based Mission Systems

Responsibilities

Own the production of missions from concept to release, prototype and implement mission flows, coordinate dependencies with other departments, establish design standards and tooling workflows, mentor junior designers.

Seniority

Senior, hands-on IC