Technical Artist
Core
Create optimized visual assets, tools, and VFX for mobile games while bridging art and development teams.
Role type
Technical Artist (Mobile Games)
Builds
Mobile games (iOS & Android)
Domain
Mobile Gaming
Deliverable
production ML models | product features
Required skills
C# (Unity), Shader Graph/HLSL, 3D mobile optimization, VFX pipelines, Substance Designer, Python/MEL scripting
Preferred skills
3D software packages, custom tool development
Technologies
Unity 3D, Shader Graph, Substance Designer, Python, MEL
Responsibilities
Develop editor tools to automate workflows, implement weapons/characters/UI assets, design and optimize VFX, troubleshoot visual/performance issues on mobile, establish technical best practices, test new tools before production deployment
Seniority
Mid-Senior, hands-on IC
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