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Technical Artist

Istanbul, İstanbul, Turkey💼 Full-time🗓 2026-09-07 → 2026-09-26

Core

Create optimized visual assets, tools, and VFX for mobile games while bridging art and development teams.

Role type

Technical Artist (Mobile Games)

Builds

Mobile games (iOS & Android)

Domain

Mobile Gaming

Deliverable

production ML models | product features

Required skills

C# (Unity), Shader Graph/HLSL, 3D mobile optimization, VFX pipelines, Substance Designer, Python/MEL scripting

Preferred skills

3D software packages, custom tool development

Technologies

Unity 3D, Shader Graph, Substance Designer, Python, MEL

Responsibilities

Develop editor tools to automate workflows, implement weapons/characters/UI assets, design and optimize VFX, troubleshoot visual/performance issues on mobile, establish technical best practices, test new tools before production deployment

Seniority

Mid-Senior, hands-on IC

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