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Concepteur senior de jeux de combat / Senior Combat Game Designer

Canada💼 Full-time🗓 2026-09-22 → 2026-09-26

Core

Design and implement core combat mechanics, characters, abilities, and encounters for AAA third-person action games from concept through production.

Role type

Senior Combat Game Designer

Builds

AAA action games with melee-focused combat systems

Domain

Video Games / Action-Adventure

Deliverable

production ML models | product features

Required skills

Combat system design, melee combat mechanics, state machines, behavior trees, level design, design documentation, visual scripting, game engine proficiency

Preferred skills

Lua scripting, 3D modeling (Maya/3DS Max), JIRA/Confluence/Perforce, action-adventure game design, player psychology

Technologies

Game engines, visual scripting languages, 3D packages, JIRA, Confluence, Perforce

Responsibilities

Create and prototype combat mechanics and character abilities; Implement melee-focused combatants with animations and behaviors; Design arena layouts and combat pacing; Write design documents and content briefs; Collaborate with multidisciplinary teams on development; Follow industry trends to improve gameplay experiences

Seniority

Senior, hands-on IC

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