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背景アーティスト|Environment Artist

Japan-Tokyo-Business Tower💼 Full-time🗓 2026-07-29 → 2026-09-26

Core

Creating 3D background art, environments, and objects for an upcoming AAA game title to deeply express the game's world.

Role type

Senior IC Environment Artist

Builds

3D game environments and assets for a AAA title

Domain

Video Games / 3D Art

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features

Required skills

3D modeling, texture creation, shader and material setup, real-time rendering optimization, concept art interpretation

Preferred skills

AAA title background art experience

Technologies

Maya, 3ds Max, Blender, ZBrush, Unreal Engine, Unity

Responsibilities

Create 3D models and textures for in-game areas, backgrounds, and objects; design precise background visuals based on concept art; configure shaders and materials to replicate realistic textures, gloss, and reflections; optimize for real-time rendering and performance; collaborate with art directors and level designers to ensure harmony with gameplay and story.

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