CareerPlan

Principal Game Designer (Genre Specialist)

United Kingdom-LondonFull-time2026-04-23 → 2026-11-13

Core

Define next-gen gameplay standards and provide strategic design direction for Tencent's overseas shooter, casual competitive, and RPG game portfolio.

Role type

Principal Game Designer (Genre Specialist)

Builds

Global shooter, casual competitive, and RPG game franchises

Domain

Video Games / Game Design

Required skills

Gameplay systems design, 3C feel (responsiveness, combat impact, camera, audiovisual feedback), level design, combat design, mission structure, progression systems, narrative design, world-building, quest design, GaaS systems design, economy balance, design benchmarking, thought leadership

Preferred skills

Experience with global IPs, industry recognition via speaking engagements

Technologies

Game engines, design tools

Responsibilities

Define minute-to-minute gameplay experience and scalable systems; Analyze leading global games to create reusable design frameworks; Solve critical design problems in active development; Represent the company at industry events like GDC and Devcom

Seniority

Principal, hands-on IC & strategy