Principal Game Designer (Genre Specialist)
Core
Define next-gen gameplay standards and provide strategic design direction for Tencent's overseas shooter, casual competitive, and RPG game portfolio.
Role type
Principal Game Designer (Genre Specialist)
Builds
Global shooter, casual competitive, and RPG game franchises
Domain
Video Games / Game Design
Required skills
Gameplay systems design, 3C feel (responsiveness, combat impact, camera, audiovisual feedback), level design, combat design, mission structure, progression systems, narrative design, world-building, quest design, GaaS systems design, economy balance, design benchmarking, thought leadership
Preferred skills
Experience with global IPs, industry recognition via speaking engagements
Technologies
Game engines, design tools
Responsibilities
Define minute-to-minute gameplay experience and scalable systems; Analyze leading global games to create reusable design frameworks; Solve critical design problems in active development; Represent the company at industry events like GDC and Devcom
Seniority
Principal, hands-on IC & strategy