CareerPlan

Senior Game Designer

Rosh haayin, IsraelFull-time2026-09-09 → 2026-11-08

Core

Lead end-to-end design for new casual puzzle mobile games from concept to global launch and live operations, crafting core mechanics and player economies.

Role type

Senior Game Designer (Mobile/Casual)

Builds

New casual puzzle game titles and updates

Domain

Mobile gaming, casual/puzzle genre

Required skills

Casual puzzle mechanics design, player psychology, game economy balancing, A/B testing analysis, competitive deconstruction, rapid prototyping, Unity familiarity

Preferred skills

AI tool usage (Claude, Gemini, ChatGPT), full-cycle production experience

Technologies

Unity

Responsibilities

Drive game design process from pitch to launch, create and balance core mechanics and progression systems, collaborate with artists and developers, analyze playtest and live data for iteration, forecast industry trends

Seniority

Senior, hands-on IC