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シニアレベルデザイナー|Senior Level Designer

Japan-Tokyo-Business Tower💼 Full-time🗓 2026-02-24 → 2026-09-26

Core

Designing and implementing in-game level layouts, difficulty curves, and progression for AAA action games to craft engaging player experiences.

Role type

Senior Level Designer (AAA Action Games)

Builds

Gameplay spaces, stage structures, enemy placements, and exploration elements for console and PC titles.

Domain

Video Game Development (AAA Action)

Deliverable

production ML models | product features

Required skills

Level design for console/PC games, spatial composition, playtesting and tuning, game engine usage (Unreal/Unity), system integration (combat/progression/exploration)

Preferred skills

3D action game spatial design, scripting/triggers for events, cinematic level design, multinational team collaboration

Technologies

Unreal Engine, Unity

Responsibilities

Design stage structures, enemy placement, and gimmicks; adjust difficulty curves and progression; ensure narrative and system consistency; conduct playtesting and tuning; create and implement maps using engine tools.

Seniority

Senior, hands-on IC

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