シニアレベルデザイナー|Senior Level Designer
Core
Designing and implementing in-game level layouts, difficulty curves, and progression for AAA action games to craft engaging player experiences.
Role type
Senior Level Designer (AAA Action Games)
Builds
Gameplay spaces, stage structures, enemy placements, and exploration elements for console and PC titles.
Domain
Video Game Development (AAA Action)
Deliverable
production ML models | product features
Required skills
Level design for console/PC games, spatial composition, playtesting and tuning, game engine usage (Unreal/Unity), system integration (combat/progression/exploration)
Preferred skills
3D action game spatial design, scripting/triggers for events, cinematic level design, multinational team collaboration
Technologies
Unreal Engine, Unity
Responsibilities
Design stage structures, enemy placement, and gimmicks; adjust difficulty curves and progression; ensure narrative and system consistency; conduct playtesting and tuning; create and implement maps using engine tools.
Seniority
Senior, hands-on IC