CareerPlan

リギングテクニカルアーティスト|Rigging Technical Artist

Japan-OsakaFull-time2025-09-15 → 2026-11-12

Core

Lead rigging for AAA action games by supporting animators, managing external vendors, and developing rigging tools.

Role type

Senior IC Rigging Technical Artist (Lead)

Builds

High-quality character rigs for AAA action games

Domain

Video game development (AAA action games)

Required skills

Maya rigging tool development, Maya rigging implementation, version control (Perforce)

Preferred skills

Unreal Engine plugin development, motion capture systems, helper bones/blendshapes/pose drivers implementation

Technologies

Maya, Unreal Engine, Perforce, LiveLink, Motion Capture

Responsibilities

Review rig proposals and establish final rig specifications, manage external vendor rigging quality, develop and maintain rigging tools, solve pipeline issues via tool development (optional), build LiveLink tool workflows (optional)

Seniority

Senior, hands-on IC