リギングテクニカルアーティスト|Rigging Technical Artist
Core
Lead rigging efforts for AAA action games by supporting animators, managing external vendor quality, and developing rigging tools.
Role type
Senior IC Rigging Technical Artist (Lead)
Builds
High-quality character rigs for AAA action games
Domain
Game Development / 3D Animation
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (rigs)
Required skills
Maya rigging tool development, hands-on Maya rigging, version control (Perforce)
Preferred skills
Unreal Engine plugin development, motion capture systems, helper bones/blendshapes/pose drivers implementation
Technologies
Maya, Unreal Engine, Perforce, LiveLink
Responsibilities
Review rig proposals and establish final rig specifications; Manage external vendor rigging quality; Develop and maintain rigging tools
Seniority
Senior, hands-on IC