リギングテクニカルアーティスト|Rigging Technical Artist
Core
Lead rigging for AAA action games by supporting animators, managing external vendors, and developing rigging tools.
Role type
Senior IC Rigging Technical Artist (Lead)
Builds
High-quality character rigs for AAA action games
Domain
Video game development (AAA action games)
Required skills
Maya rigging tool development, Maya rigging implementation, version control (Perforce)
Preferred skills
Unreal Engine plugin development, motion capture systems, helper bones/blendshapes/pose drivers implementation
Technologies
Maya, Unreal Engine, Perforce, LiveLink, Motion Capture
Responsibilities
Review rig proposals and establish final rig specifications, manage external vendor rigging quality, develop and maintain rigging tools, solve pipeline issues via tool development (optional), build LiveLink tool workflows (optional)
Seniority
Senior, hands-on IC