CareerPlan

Rendering Engineer

Irving, Texas, USFull-time$113k–$183k2026-10-02 → 2026-11-11
On-site · United StatesVisa sponsorship offered

Core

Design and implement high-fidelity, real-time rendering and sensor simulation capabilities for digital twins, autonomous machines, robotics, and virtual jobsite environments.

Role type

Senior IC rendering engineer (autonomous systems)

Builds

Scalable rendering pipelines and physically grounded camera, LiDAR, and radar outputs for visualization, perception development, synthetic data, and validation.

Domain

Autonomous construction sites, physical AI, simulation, sensing, edge computing

Deliverable

production ML models

Required skills

C++, Python, Unreal Engine 5, NVIDIA Omniverse RTX, GPU programming, shader development, ray tracing, physically based rendering, sensor simulation (camera, LiDAR, radar), USD, performance optimization

Preferred skills

Unity, PhysX, asset pipelines, scene graphs, Linux, Docker, CI/CD, cloud/distributed execution

Technologies

Unreal Engine, NVIDIA Omniverse, HLSL, GLSL, CUDA, Vulkan, DirectX, OpenGL, USD, PhysX

Responsibilities

Design real-time rendering pipelines; Implement physically based rendering and sensor outputs; Build shaders and GPU-accelerated features; Optimize CPU/GPU performance; Develop validation and regression testing; Partner with perception and simulation engineers; Resolve rendering defects and performance bottlenecks.

Seniority

Senior, hands-on IC