Graphics Software Engineer
Core
Building next-generation intelligent, immersive, high-performance tools for healthcare using real-time XR programming, AI/ML for neural rendering, and generative medical visualization.
Role type
Senior IC graphics software engineer (XR + AI/ML)
Builds
Production-grade immersive applications for surgical planning, training, clinical workflows, and diagnostics
Domain
Healthcare technology, Real-time graphics, AI/ML, XR
Deliverable
production ML models | product features
Required skills
C++ (performance-oriented), Python, C#, GPU programming, real-time graphics, computer vision, XR development, Unity/Unreal pipelines, low-latency optimization
Preferred skills
Master's degree, AR/VR/XR device experience, modern graphics APIs (Vulkan, DirectX 12, Metal, OpenGL), CUDA, compute shaders, 3D capture/reconstruction (SLAM)
Technologies
PyTorch, TensorFlow, Unity, Unreal Engine, CUDA
Responsibilities
Architect, code, profile, and ship high-performance XR + AI visualization systems; Design, scale, and harden the institute's advanced XR + GPU-accelerated ML compute ecosystem; Mentor undergrads and provide hands-on instruction for faculty/users
Seniority
Senior, hands-on IC