Lead Character Artist
Core
Lead a team of artists to translate artistic vision into high-quality visual content, with a strong emphasis on animal and creature design for games.
Role type
Senior Lead Character Artist (Creature/Animal focus)
Builds
Production-ready 3D character and creature assets for video games
Domain
Video Game Development / Creature Design
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features
Required skills
Animal and creature design, Realistic anatomy, Fur/skin workflows, Team leadership, Pipeline optimization, Cross-functional collaboration
Preferred skills
Systemic improvement strategies, Long-term creative planning, Hands-on asset creation expertise
Responsibilities
Lead and inspire a team of artists to deliver exceptional quality visuals, Act as a subject-matter expert in animal anatomy and behavior, Oversee visual asset creation to meet quality benchmarks, Collaborate cross-functionally to resolve bottlenecks and improve workflows, Advocate for scalable solutions within art production pipelines, Support direct reports through hiring, onboarding, performance evaluations, and career growth
Seniority
Senior, hands-on IC with leadership responsibilities