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Lead Character Artist

Stockholm💼 Full-time🗓 2026-05-21 → 2026-09-25

Core

Lead a team of artists to translate artistic vision into high-quality visual content, with a strong emphasis on animal and creature design for games.

Role type

Senior Lead Character Artist (Creature/Animal focus)

Builds

Production-ready 3D character and creature assets for video games

Domain

Video Game Development / Creature Design

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features

Required skills

Animal and creature design, Realistic anatomy, Fur/skin workflows, Team leadership, Pipeline optimization, Cross-functional collaboration

Preferred skills

Systemic improvement strategies, Long-term creative planning, Hands-on asset creation expertise

Responsibilities

Lead and inspire a team of artists to deliver exceptional quality visuals, Act as a subject-matter expert in animal anatomy and behavior, Oversee visual asset creation to meet quality benchmarks, Collaborate cross-functionally to resolve bottlenecks and improve workflows, Advocate for scalable solutions within art production pipelines, Support direct reports through hiring, onboarding, performance evaluations, and career growth

Seniority

Senior, hands-on IC with leadership responsibilities

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