CareerPlan

Senior VFX Artist - Unpublished R&D Product

Los Angeles, USAFull-time2026-10-02 → 2026-11-11

Core

Design and implement real-time visual effects for gameplay and environmental atmosphere in an unpublished R&D product.

Role type

Senior VFX Artist (Unpublished R&D Product)

Builds

High-spectacle gameplay experiences for an upcoming Riot Games product.

Domain

Video Games / Real-Time VFX

Required skills

Real-time VFX creation, Game engine implementation (Unreal/Unity), DCC tools (Maya/Substance), Artistic craft (painting/animation/modeling), Mentorship, Best practices establishment

Preferred skills

Multi-platform development, Adobe Animate/AfterEffects/Houdini/FumeFX/Embergen/Substance Painter

Responsibilities

Design and deliver polished VFX balancing visual impact with gameplay clarity; Establish VFX best practices and scalable solutions; Mentor team members and uphold craft quality standards; Collaborate cross-functionally to advocate for VFX needs; Support team operations and professional growth initiatives.