Principal Visual Design Artist - Unpublished R&D Product
Core
Establishing a unique visual identity and creating seamless player experiences for an early-stage R&D game's user interface.
Role type
Principal Visual Design Artist (Unpublished R&D Product)
Builds
Early-stage R&D game UI assets and visual style guides
Domain
Video Game Development / User Interface Design
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features
Required skills
Systemic design, graphic design, interactivity, layout, typography, color theory, illustration, Figma, Adobe CC, game development pipeline knowledge, Unreal/Unity engine experience
Preferred skills
Brand identity development, motion graphics, illustration, animation, 3D modeling
Responsibilities
Create a visual style satisfying creative goals, design balanced and intuitive interfaces, guide UI work planning, create assets from concept to implementation, extend themes and establish style guides, set the quality bar for visual design
Seniority
Principal, hands-on IC