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Principal Visual Design Artist - Unpublished R&D Product

Los Angeles, USA💼 Full-time🗓 2026-09-22 → 2026-09-26

Core

Establishing a unique visual identity and creating seamless player experiences for an early-stage R&D game's user interface.

Role type

Principal Visual Design Artist (Unpublished R&D Product)

Builds

Early-stage R&D game UI assets and visual style guides

Domain

Video Game Development / User Interface Design

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features

Required skills

Systemic design, graphic design, interactivity, layout, typography, color theory, illustration, Figma, Adobe CC, game development pipeline knowledge, Unreal/Unity engine experience

Preferred skills

Brand identity development, motion graphics, illustration, animation, 3D modeling

Responsibilities

Create a visual style satisfying creative goals, design balanced and intuitive interfaces, guide UI work planning, create assets from concept to implementation, extend themes and establish style guides, set the quality bar for visual design

Seniority

Principal, hands-on IC

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