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Game Designer (World of Tanks)

Kyiv🌐 Remote💼 Full-time🗓 2026-08-25 → 2026-09-26

Core

Design and own complex end-game features (Clans, Ranked/Competitive modes) for a live-service F2P tank battle game.

Role type

Senior Game Designer (Live Ops / F2P)

Builds

Metagame systems, progression loops, social/clan mechanics, and competitive modes for World of Tanks.

Domain

Free-to-play mobile/PC gaming, live-service operations, competitive multiplayer

Deliverable

production ML models | product features

Required skills

Feature ownership, metagame design, F2P game design, live product iteration, data-driven design, system documentation

Preferred skills

World of Tanks experience, clan/social system design, ranked mode design, data analytics, prototyping

Technologies

Analytics tools, live-game data platforms

Responsibilities

Define problems and design end-to-end features from concept to iteration, design interconnected gameplay systems, collaborate with development and UX teams, validate designs using player behavior and live data

Seniority

Mid-Senior, hands-on IC

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