Senior Rendering Development Engineer.
Core
Create cutting-edge software tools for developers and publishers to build immersive, high-performance games optimized for AMD hardware.
Role type
Senior IC rendering software engineer (graphics research & productization)
Builds
High-performance game rendering tools and libraries for AMD hardware
Domain
Graphics / Game Development / GPU Computing
Deliverable
production ML models | product features
Required skills
GPU/APU programming, C++, shader code (HLSL SM6, GLSL, Slang), real-time rendering algorithms, modern game console/desktop GPU architectures, applied mathematics (linear algebra, geometry, trigonometry)
Preferred skills
Machine learning concepts (automatic differentiation, computational graphs), ML libraries (PyTorch, TensorFlow), physically based rendering algorithms, graphics APIs (DirectX 12, Vulkan), AAA game shipping experience
Technologies
C++, HLSL, GLSL, Slang, PyTorch, TensorFlow, DirectX 12, Vulkan
Responsibilities
Transform proof-of-concept prototypes into mature products, integrate technologies into external game titles, optimize and extend high-level compute shader and C++ code
Seniority
Senior, hands-on IC with significant technical influence