CareerPlan

Senior Rendering Development Engineer.

Gdansk, PolandFull-time2026-10-09 → 2026-10-22

Core

Create cutting-edge software tools for developers and publishers to build immersive, high-performance games optimized for AMD hardware.

Role type

Senior IC rendering software engineer (graphics research & productization)

Builds

High-performance game rendering tools and libraries for AMD hardware

Domain

Graphics / Game Development / GPU Computing

Deliverable

production ML models | product features

Required skills

GPU/APU programming, C++, shader code (HLSL SM6, GLSL, Slang), real-time rendering algorithms, modern game console/desktop GPU architectures, applied mathematics (linear algebra, geometry, trigonometry)

Preferred skills

Machine learning concepts (automatic differentiation, computational graphs), ML libraries (PyTorch, TensorFlow), physically based rendering algorithms, graphics APIs (DirectX 12, Vulkan), AAA game shipping experience

Technologies

C++, HLSL, GLSL, Slang, PyTorch, TensorFlow, DirectX 12, Vulkan

Responsibilities

Transform proof-of-concept prototypes into mature products, integrate technologies into external game titles, optimize and extend high-level compute shader and C++ code

Seniority

Senior, hands-on IC with significant technical influence