2027 Internship Simulation Engineer, Neural Rendering
Core
Building virtual environments for autonomous construction equipment by implementing neural rendering techniques to replace hand-authored assets with learned representations of real jobsites.
Role type
Intern, Neural Rendering Engineer (Simulation)
Builds
Virtual simulation environments for autonomous excavators and heavy construction equipment
Domain
Construction robotics, Computer Graphics, Neural Rendering
Deliverable
production ML models
Required skills
Python, PyTorch, 3D graphics fundamentals, Neural scene representations (NeRF, Gaussian splatting), Real-world data handling
Preferred skills
Published work in neural rendering, Simulation engines (Unreal, Unity, Isaac Sim), Autonomous vehicle simulation, C++, CUDA
Technologies
PyTorch, NeRF, 3D Gaussian splatting, Unreal, Unity, NVIDIA Isaac Sim, CUDA
Responsibilities
Research and implement neural rendering methods for construction-site imagery; Train models on real-world fleet data; Integrate rendering outputs into simulation pipeline; Build evaluation metrics for visual fidelity; Identify failure modes in dynamic construction environments; Document findings on replacing traditional sim assets.
Seniority
Intern
