CareerPlan

游戏资深SD材质美术设计师 - 心光工作室

杭州Full-time2026-10-16 → 2026-11-10

Core

Develop, produce, and iterate Substance Designer (SD) intelligent materials for next-gen game scenes and props to deliver high-quality assets.

Role type

Senior IC material artist (SD/AI)

Builds

Production-ready material assets for game scenes and props

Domain

Video games, next-gen graphics

Deliverable

production ML models

Required skills

Substance Designer, Substance Painter, 3DMax/Maya, ZBrush, PBR workflow, realistic and stylized material techniques, material library architecture, game engine integration

Preferred skills

AI material generation, AI art pipelines, next-gen game project experience

Responsibilities

Create and optimize SD materials for scenes and props; Build and optimize material libraries and workflows; Collaborate with art and tech teams to resolve material issues; Review and approve material assets including outsourcing; Follow up on new material technologies and optimize effects.