游戏资深SD材质美术设计师 - 心光工作室
Core
Develop, produce, and iterate Substance Designer (SD) intelligent materials for next-gen game scenes and props to deliver high-quality assets.
Role type
Senior IC material artist (SD/AI)
Builds
Production-ready material assets for game scenes and props
Domain
Video games, next-gen graphics
Deliverable
production ML models
Required skills
Substance Designer, Substance Painter, 3DMax/Maya, ZBrush, PBR workflow, realistic and stylized material techniques, material library architecture, game engine integration
Preferred skills
AI material generation, AI art pipelines, next-gen game project experience
Responsibilities
Create and optimize SD materials for scenes and props; Build and optimize material libraries and workflows; Collaborate with art and tech teams to resolve material issues; Review and approve material assets including outsourcing; Follow up on new material technologies and optimize effects.