CareerPlan

Unity地形编辑器开发工程师 - Bluesea Studio

北京Full-time2026-10-07 → 2026-11-05

Core

Design, develop, and maintain a Unity terrain editor for game level creation.

Role type

Unity Editor Tool Developer

Builds

Terrain editing tools for game development teams

Domain

Game Development / Unity Engine

Deliverable

product features

Required skills

C#, Unity Editor Extensions, SceneView, EditorWindow, UI Toolkit, IMGUI, Terrain Systems, Mesh Processing, LOD, Resource Serialization

Preferred skills

Compute Shader, GPU Optimization, Procedural Terrain Generation

Responsibilities

Develop terrain height, texture, vegetation, road, and water editing features; Optimize editor performance and large-scale terrain data processing; Collaborate with art and design teams to improve level creation efficiency.