高级角色3D设计师(代号对决) - Bluesea Studio
Core
Create 3D character models, weapons, skins, and monsters based on concept art, optimizing for performance and engine integration.
Role type
Senior 3D Character Artist
Builds
3D game assets (characters, weapons, skins, monsters) for mobile RPG/SLG games
Domain
Mobile Game Development
Required skills
3D modeling, PBR workflow, hand-painting basics, anatomy knowledge, stylization, Substance Painter/Designer, ZBrush, 3ds Max, Unity, AI model generation (Tripo3D, Hunyuan)
Preferred skills
Strong aesthetic sense, original design capability, understanding of clothing drapery
Technologies
3ds Max, ZBrush, Substance Painter, Substance Designer, Unity, Tripo3D, Hunyuan
Responsibilities
Build 3D models from concept art, create graded assets per performance specs, debug material/shader effects in engine, extract character traits to reinforce hero identity, integrate assets into the game engine
Seniority
Senior, hands-on IC