基础功能/玩法方向系统策划 - Bluesea Studio
Core
Design and optimize core game flow systems (login, lobby, matchmaking, combat, settlement) and limited-time entertainment modes for a card/RPG/SLG/competitive game.
Role type
Senior Game Systems Designer (Competitive)
Builds
Core gameplay loops, match-making systems, and limited-time event modes
Domain
Competitive mobile gaming (Card/RPG/SLG)
Required skills
Game systems design, competitive game loop design, game mode design, system documentation, basic numerical modeling, cross-functional coordination
Preferred skills
0-to-1 project experience, hero shooter genre expertise, game balance tuning
Technologies
Game engines, configuration tables, UI interaction logic
Responsibilities
Design and tune main game flow and basic functional systems; Design limited-time gameplay and entertainment modes; Write complete design documents and coordinate with engineering/art/QA; Track player feedback and data to iterate on gameplay and balance.