游戏音频策划(音效方向)-研发支持中心
Core
Designing and optimizing game audio engines, establishing audio standards, and overseeing the creation and integration of sound assets for game projects.
Role type
Senior Game Audio Designer (Sound FX)
Builds
Game audio systems and sound assets for interactive entertainment products
Domain
Video Games / Audio Engineering
Required skills
Game audio engine implementation, audio rule and standard definition, sound asset production and supervision, audio resource integration and debugging, project audio management and vendor coordination
Preferred skills
Sci-fi shooter genre experience, Unity practical experience, AI tool proficiency, English proficiency
Technologies
Wwise, Unity, Professional Audio Software
Responsibilities
Build and optimize game audio engines, define audio playback rules and production standards, control overall project audio style and supervise sample creation, integrate and debug in-game audio resources, manage project audio progress including vendor communication and resource audits