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Principal Sound Designer

Santa Monica💼 Full-time🗓 2026-07-02 → 2026-07-31

Core

Craft and implement exceptional sound design to define an iconic soundscape for a unique, innovative open world AAA game.

Role type

Principal Sound Designer (AAA Games)

Builds

Immersive audio systems and soundscapes for a narrative open-world game

Domain

Video Games / Audio Engineering

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Sound design, AAA game engine expertise, audio pipeline implementation, cross-disciplinary collaboration, high-quality source material recording, complex audio system ownership, workflow optimization, technical problem diagnosis

Preferred skills

Evangelizing creative vision, independent initiative management, scalable asset optimization

Technologies

Commercial and proprietary audio tools, AAA game engines

Responsibilities

Create immersive sound design using commercial and proprietary tools; Work with Audio Director to define and execute audio vision; Collaborate with engineers to build and scale audio pipelines; Diagnose and resolve complex audio issues across disciplines; Optimize audio assets and recommend workflow improvements; Manage time and drive complex, multi-phase initiatives to completion

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