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游戏引擎数据生成工程师(合成数据/具身智能方向)-AI数据与安全

北京💼 Full-time🗓 2026-09-28

Core

Build controllable 3D simulation environments using game engines to generate synthetic data for embodied AI and multimodal models.

Role type

Senior IC game engine data generation engineer (synthetic data/embodied AI)

Builds

3D simulation environments, synthetic datasets with precise trajectory annotations, and data export pipelines for AI training.

Domain

AI data & safety, synthetic data generation, embodied intelligence

Deliverable

production ML models

Required skills

Game engine development (Unity C# or Unreal C++), 3D spatial reasoning (poses, camera models, physics), automated scripting for data generation, data pipeline engineering, collaboration with algorithm teams

Preferred skills

Simulation platform experience (autonomous driving, robotics), trajectory planning, SLAM/NeRF/3D reconstruction, Python for AI pipeline integration, Unity ML-Agents/Unreal simulation

Technologies

Unity, Unreal Engine, C#, C++, Python, 6DoF, RGB video, depth maps, segmentation

Responsibilities

Design and implement object/character motion logic (navigation, interaction), generate data with precise trajectory annotations (camera pose, object trajectory, agent behavior), optimize data generation efficiency via batch/automation scripts, iterate on data format and annotation quality with algorithm teams

Seniority

Senior, hands-on IC

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