游戏引擎数据生成工程师(合成数据/具身智能方向)-AI数据与安全
Core
Build controllable 3D simulation environments using game engines to generate synthetic data for embodied AI and multimodal models.
Role type
Senior IC game engine data generation engineer (synthetic data/embodied AI)
Builds
3D simulation environments, synthetic datasets with precise trajectory annotations, and data export pipelines for AI training.
Domain
AI data & safety, synthetic data generation, embodied intelligence
Deliverable
production ML models
Required skills
Game engine development (Unity C# or Unreal C++), 3D spatial reasoning (poses, camera models, physics), automated scripting for data generation, data pipeline engineering, collaboration with algorithm teams
Preferred skills
Simulation platform experience (autonomous driving, robotics), trajectory planning, SLAM/NeRF/3D reconstruction, Python for AI pipeline integration, Unity ML-Agents/Unreal simulation
Technologies
Unity, Unreal Engine, C#, C++, Python, 6DoF, RGB video, depth maps, segmentation
Responsibilities
Design and implement object/character motion logic (navigation, interaction), generate data with precise trajectory annotations (camera pose, object trajectory, agent behavior), optimize data generation efficiency via batch/automation scripts, iterate on data format and annotation quality with algorithm teams
Seniority
Senior, hands-on IC
