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GPU渲染优化专家-移动OS

北京💼 Full-time🗓 2026-09-28

Core

Design and implement large-scale performance optimization solutions for graphics and images on mobile operating systems.

Role type

Senior IC GPU rendering optimization engineer

Builds

Optimized rendering pipelines, shaders, and PSO for mobile games and applications

Domain

Mobile OS, Graphics, GPU

Required skills

C/C++, Computer OS principles, Algorithms & Data Structures, Android Graphics Architecture, OpenGL ES, Vulkan

Preferred skills

Game Engine internals (Unity/UE), GPU Driver knowledge (Adreno/Mali), Profiling tools (RenderDoc/GFXR)

Technologies

OpenGL ES, Vulkan, C++, Android, Unity, UE, Adreno, Mali, RenderDoc, GFXR

Responsibilities

Design and implement GPU optimization algorithms (data reuse, performance/power models), Analyze and resolve critical graphics performance issues, Explore new technologies like GPU-software co-design and heterogeneous graphics

Seniority

Senior, hands-on IC

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